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Università degli Studi di Milano

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1 document by Università degli Studi di Milano in the Game Industry Library, the newest “Evaluation of Personalized Above-Neck Gestures for Accessible Mobile Gaming” (2026).

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Cover of Evaluation of Personalized Above-Neck Gestures for Accessible Mobile Gaming
Whitepaper23 pages

Evaluation of Personalized Above-Neck Gestures for Accessible Mobile Gaming

Evaluation of Personalized Above-Neck Gestures for MATTEO MANZONI, Università degli Studi di Milano, Italy SERGIO MASCETTI, Università degli Studi di Milano, Italy DRAGAN AHMETOVIC, Università degli studi di Milano, Italy Mobile gaming presents significant accessibility challenges for individuals with upper-limb impairments, as…

  • Personalized above-neck gestures serve as a functional and effective alternative to touch-based interfaces for mobile gamers with motor impairments.
  • Allowing users to define and calibrate their own gesture sets significantly improves user experience while reducing both cognitive and physical strain.
  • The RePlay system demonstrates that user-defined input methods enhance the accessibility and generalizability of mobile gaming across various genres.
Università degli Studi di MilanoNov 2026

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