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Universidad de la Sabana

Organization1 report

1 document by Universidad de la Sabana in the Game Industry Library, the newest “Target BACRIM: Blurring Fact and Fiction to Create an Interactive Documentary Game” (2015).

Documents

Cover of Target BACRIM: Blurring Fact and Fiction to Create an Interactive Documentary Game
Whitepaper4 pages

Target BACRIM: Blurring Fact and Fiction to Create an Interactive Documentary Game

Target: BACRIM is an immersive, interactive documentary game designed to expose the realities of organized crime and human rights abuses in the Bajo Cauca region of Colombia.

  • Target: BACRIM uses a hybrid model of non-fiction journalism and fictional narrative to immerse players in the human rights abuses and organized crime occurring in Colombia's Bajo Cauca region.
  • The game employs a nonlinear, mosaic-style narrative structure that replaces traditional Aristotelian drama with a series of parallel threads.
  • Player agency is central to the experience, requiring users to make high-stakes decisions regarding police corruption, illicit mining, and social cleansing that directly influence the narrative outcome.
International Conference on Interactive Digital Storytelling (ICIDS)Jan 2015

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