Swinburne University of Technology
Organization1 report
1 document by Swinburne University of Technology in the Game Industry Library, the newest “A Survey of Digital Health Interventions for Children with Cancer” (2020).
Documents
Whitepaper18 pages
A Survey of Digital Health Interventions for Children with Cancer
Digital health interventions for pediatric oncology patients leverage game-based mechanics to improve clinical outcomes, patient empowerment, and health literacy.
- Mobile platforms are the dominant delivery vehicle for pediatric oncology digital health interventions, accounting for 72 percent of all analyzed applications.
- Serious games like Re-Mission, Pain Squad, and Empower Stars! utilize action and adventure mechanics to improve patient adherence, symptom management, and psychological well-being.
- Pilot studies indicate that game-based interventions are highly usable and motivating for children, with no significant adverse effects reported.
International Journal of Serious GamesJun 2020