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Polycular

Organization2 reports

2 reports, presentations and talks by Polycular in the Game Industry Library, the newest “Museum of Fake: An AR Escape Room Improves Adolescents' Recognition of Visual Manipulation” (2026).

Documents

Cover of Museum of Fake: An AR Escape Room Improves Adolescents' Recognition of Visual Manipulation
Whitepaper8 pages

Museum of Fake: An AR Escape Room Improves Adolescents' Recognition of Visual Manipulation

Museum of Fake: An AR Escape Room Improves Adolescents' Recognition of Visual Manipulation Irina Paraschivoiu∗ Thomas Layer-Wagner University of Salzburg Polycular GmbH Salzburg, Austria Hallein, Austria [email protected] [email protected] Benjamin Arzt Tobias Hoffmann Polycular GmbH…

University of SalzburgOct 2026
Cover of Where's the Team Spirit?: An Exploratory Study on Team Development Through Co-located Tablet-Based VR
Whitepaper31 pages

Where's the Team Spirit?: An Exploratory Study on Team Development Through Co-located Tablet-Based VR

arX iv:2605.03127v1 [cs.H C] 4 May 2026 Where's the Team Spirit?

Paris Lodron University of SalzburgSep 2026

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