foundry10
Organization1 report
1 document by foundry10 in the Game Industry Library, the newest “Documentation in Play: A Framework for Collaborative Evidence Construction in Inquiry-Based Games” (2026).
Documents
Whitepaper32 pages
Documentation in Play: A Framework for Collaborative Evidence Construction in Inquiry-Based Games
Documentation in Play: A Framework for Collaborative Evidence Construction in Inquiry-Based Games MICHELE NEWMAN, University of Washington, USA RUNHUA ZHAO, University of Washington, USA STEVEN J HU, University of Washington, USA ILENA B DALLA GASPERINA, University of Washington, USA NISHA DEVASIA, University of Washington, USA…
- The Documentation in Play (DIP) framework defines evidence construction as a recursive loop involving three dimensions: interpretive attention (deciding what matters), social validation (debating theories), and material inscription (creating durable records).
- To combat misinformation in games, designers should implement 'evidential anchors'—physical or digital artifacts that force players to externalize, annotate, and revisit their reasoning over time.
- Effective inquiry-based games should distribute information across roles so that no single player has a complete view, requiring the group to aggregate and negotiate partial observations to reach a consensus.
University of WashingtonNov 2026
Do you work at foundry10? Get a free report of how these documents are read and cited here.