Foundation of Digital Games
Organization1 report
Foundation of Digital Games is an organization that publishes reports on the theory and analysis of digital games.
Documents
Whitepaper9 pages
Neither Playing nor Gaming: Pottering in Games
Pottering represents a distinct mode of engagement within digital environments, characterized by relaxed, non-competitive, and goal-free interactions.
- Pottering is a distinct, non-competitive mode of engagement characterized by goal-free interaction, which serves as a primary driver for long-term player retention and satisfaction.
- Successful game design should integrate six core patterns—construction, nurturing, the value of effort, calm flow, framed freedom, and tension—to balance player agency with structured limitations.
- Player dissatisfaction often arises from a mismatch between a user's desire for meditative, open-ended exploration and a game's rigid, goal-oriented mechanics.
Foundation of Digital GamesMay 2012
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