Departamento de Computação - Instituto Federal do Sudeste de Minas Gerais
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1 document by Departamento de Computação - Instituto Federal do Sudeste de Minas Gerais in the Game Industry Library, the newest “A Game Design Analytic System Based on Data Provenance” (2013).
Documents
Whitepaper6 pages
A Game Design Analytic System Based on Data Provenance
This analysis introduces a game design framework that utilizes data provenance to assist developers in identifying critical gameplay patterns and balancing issues.
- The proposed framework uses data provenance to map player actions and environmental variables into visual graphs, eliminating the need for designers to use specialized query languages.
- The system identifies design discrepancies by correlating metrics such as distance traveled, item acquisition, and failure points to detect unexpected difficulty spikes or ineffective reward distribution.
- By capturing both prospective and retrospective data, the methodology allows designers to compare intended gameplay loops against actual player behavior.
Instituto de ComputaçãoJan 2013
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