Skip to main content

CERN

Organization1 report

1 document by CERN in the Game Industry Library, the newest “Nano-Games for Cultural Venues: The HEAL Game” (2020).

Documents

Cover of Nano-Games for Cultural Venues: The HEAL Game
Whitepaper21 pages

Nano-Games for Cultural Venues: The HEAL Game

Nano-games represent a strategic solution to the pervasive challenge of visitor disengagement and time constraints within cultural and educational institutions.

  • Nano-games effectively communicate complex scientific concepts like Hadron Therapy to diverse audiences through short, intuitive, and gesture-based interactions.
  • Evaluation of the HEAL game at CERN’s Microcosm exhibition showed that 80 percent of 221 participants successfully internalized the presented scientific information.
  • Learning outcomes occur rapidly, with data indicating that users grasp core concepts within the first minute of interaction.
International Journal of Serious GamesMay 2020