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CEDEP

Organization1 report

1 document by CEDEP in the Game Industry Library, the newest “Best Practices for an Effective Design and Evaluation of Serious Games” (2014).

Documents

Cover of Best Practices for an Effective Design and Evaluation of Serious Games
Whitepaper13 pages

Best Practices for an Effective Design and Evaluation of Serious Games

Serious games serve as a critical tool for professional development and education, yet the industry suffers from a lack of standardized methodologies for their design and evaluation.

  • Serious games must integrate pedagogical frameworks like constructivism, experiential learning, and Bloom’s taxonomy to ensure game mechanics actively support specific educational goals rather than serving as aesthetic overlays.
  • Effective design requires a structured three-phase facilitation process consisting of briefing, gaming, and debriefing to reinforce complex concepts.
  • To improve usability and learning outcomes, developers should prioritize meaningful context and reduce cognitive load through intuitive user interface design.
International Journal of Serious GamesFeb 2014