backbone.interactive
Organization1 report
backbone.interactive is an organization that publishes game-related material. Its document covers Myzel, a work about self-organization in networked worlds.
Documents
Whitepaper14 pages
Myzel: Selforganization in Networked Worlds
Myzel: Selforganization in Networked Worlds presents the design and proof-of-concept evaluation of an online community game developed at Vienna University of Technology by backbone.interactive.
- Myzel is an educational online community game developed at Vienna University of Technology by backbone.interactive, in which players negotiate and create their own rules, economy, and political organizations to learn how modern societies function.
- The Vienna proof of concept (2000–2001) drew roughly 1,000 registrations, about 150 active players, a core group of around 50, and a peak of about 30 concurrent participants.
- Energy and information systems, especially refineries and the publisher/eZine structure, drove gameplay, and players spontaneously formed company-like clusters.
backbone.interactiveJan 2002