The German games market is experiencing significant growth, with revenue increasing by 15% in 2017 compared to the previous year, and projections showing continued growth from 3689 million Euros in 2016 to an estimated 5295 million Euros in 2021.
02
Digital sales and microtransactions are booming in the German games market, driven by mobile games and the free-to-play model, while sales of physical media are stagnating or declining.
03
The average German gamer is 36.1 years old, with the largest player group being over 50, and women constitute 47% of players, indicating a broad and diverse audience for games.
04
Game development is a highly interdisciplinary and collaborative process, typically involving teams of dozens or even hundreds of specialists (e.g., programmers, graphic designers, game designers, sound designers) working together, rather than individual creators.
05
Key roles in game development include Game Designers (who conceive game ideas and systems), Programmers (who develop core systems), Graphic/Animation Artists (who create game worlds), Audio Designers (who create soundscapes), and Producers (who manage project completion, budget, and quality).
06
Essential skills for game development professionals include strong communication and teamwork (especially in English), creativity, analytical and logical thinking, and a passion for games.
07
The games industry is seen as a key technology for digitalization, with roles like Technical Artists bridging programming and graphic design, and 'gamification' concepts being adopted by other industries.
Insights
01
The German games market is experiencing significant growth, with revenue increasing by 15% in 2017 compared to the previous year, and projections showing continued growth from 3689 million Euros in 2016 to an estimated 5295 million Euros in 2021.
02
Digital sales and microtransactions are booming in the German games market, driven by mobile games and the free-to-play model, while sales of physical media are stagnating or declining.
03
The average German gamer is 36.1 years old, with the largest player group being over 50, and women constitute 47% of players, indicating a broad and diverse audience for games.
04
Game development is a highly interdisciplinary and collaborative process, typically involving teams of dozens or even hundreds of specialists (e.g., programmers, graphic designers, game designers, sound designers) working together, rather than individual creators.
05
Key roles in game development include Game Designers (who conceive game ideas and systems), Programmers (who develop core systems), Graphic/Animation Artists (who create game worlds), Audio Designers (who create soundscapes), and Producers (who manage project completion, budget, and quality).
06
Essential skills for game development professionals include strong communication and teamwork (especially in English), creativity, analytical and logical thinking, and a passion for games.
07
The games industry is seen as a key technology for digitalization, with roles like Technical Artists bridging programming and graphic design, and 'gamification' concepts being adopted by other industries.