Updated Mar 17, 2026 by Nacon
Nacon achieved €156.0 million in consolidated revenue for the 2022/23 fiscal year, balancing a 66.3% surge in video game sales against a 36.6% decline in the accessories segment.
The company is aggressively pursuing vertical integration, having acquired 16 studios since 2019 and grown its workforce to over 1,000 employees to capture 100% of product value.
Digital distribution now accounts for 80% of total game sales, contributing to a 25.5% increase in EBITDA to €48.9 million.
The €32 million acquisition of Daedalic Entertainment has expanded the company's development pipeline to 53 active projects.
Despite a net debt increase to €67.3 million driven by R&D and acquisitions, the company maintains a manageable gearing ratio of 27.7%.
Operational risk management focuses on talent retention for a workforce where 32% of employees joined via recent acquisitions, utilizing studio autonomy and bonus share programs.
The company projects growth for the 2023/24 cycle supported by an upcoming release schedule of 20 games and an expected recovery in the hardware market.
Nacon achieved €156.0 million in consolidated revenue for the 2022/23 fiscal year, balancing a 66.3% surge in video game sales against a 36.6% decline in the accessories segment.
The company is aggressively pursuing vertical integration, having acquired 16 studios since 2019 and grown its workforce to over 1,000 employees to capture 100% of product value.
Digital distribution now accounts for 80% of total game sales, contributing to a 25.5% increase in EBITDA to €48.9 million.
The €32 million acquisition of Daedalic Entertainment has expanded the company's development pipeline to 53 active projects.
Despite a net debt increase to €67.3 million driven by R&D and acquisitions, the company maintains a manageable gearing ratio of 27.7%.
Operational risk management focuses on talent retention for a workforce where 32% of employees joined via recent acquisitions, utilizing studio autonomy and bonus share programs.
The company projects growth for the 2023/24 cycle supported by an upcoming release schedule of 20 games and an expected recovery in the hardware market.