Updated Mar 2, 2026 by Ubisoft
Ubisoft reported Q3 fiscal 2025-26 net bookings of €338 million, a 12% year-on-year increase that exceeded internal expectations.
Back-catalog sales drove significant growth, rising 36.2% and accounting for over 93% of the €1.11 billion in net bookings recorded for the first nine months of the fiscal year.
The company is undergoing a structural reorganization into five 'Creative Houses' and is initiating a reduction of 200 positions at its French headquarters.
Tencent completed a €1.16 billion investment into Vantage Studios, which oversees the Assassin’s Creed, Far Cry, and Rainbow Six franchises.
Full-year targets remain set at approximately €1.5 billion in net bookings and a non-IFRS EBIT of roughly -€1 billion, with cash equivalents projected between €1.25 billion and €1.35 billion by March 2026.
Performance was bolstered by the successful launch of Anno 117: Pax Romana and increased engagement for Avatar: Frontiers of Pandora, while the company maintained 130 million unique active users across PC and consoles in 2025.
Ubisoft reported Q3 fiscal 2025-26 net bookings of €338 million, a 12% year-on-year increase that exceeded internal expectations.
Back-catalog sales drove significant growth, rising 36.2% and accounting for over 93% of the €1.11 billion in net bookings recorded for the first nine months of the fiscal year.
The company is undergoing a structural reorganization into five 'Creative Houses' and is initiating a reduction of 200 positions at its French headquarters.
Tencent completed a €1.16 billion investment into Vantage Studios, which oversees the Assassin’s Creed, Far Cry, and Rainbow Six franchises.
Full-year targets remain set at approximately €1.5 billion in net bookings and a non-IFRS EBIT of roughly -€1 billion, with cash equivalents projected between €1.25 billion and €1.35 billion by March 2026.
Performance was bolstered by the successful launch of Anno 117: Pax Romana and increased engagement for Avatar: Frontiers of Pandora, while the company maintained 130 million unique active users across PC and consoles in 2025.