Ubisoft reported Q1 2025-26 net bookings of €281.6 million, a 2.9% year-on-year decline that missed the company's €310 million target due to pricing issues in Rainbow Six Siege and a delayed strategic partnership.
See it on page 4Back-catalog performance remains the company's primary revenue driver, growing 4.4% to €260.4 million and accounting for 92.5% of total quarterly bookings.
See it on page 1Ubisoft is undergoing a structural reorganization into autonomous 'Creative Houses' to increase accountability, while maintaining its timeline to close a major transaction with Tencent by the end of 2025.
See it on page 3Digital sales continue to dominate the business model, representing 89% of total bookings, with consoles remaining the leading platform at 50% of the market share.
See it on page 7The company reaffirmed its full-year guidance of stable net bookings and break-even non-IFRS operating income, with Q2 projections set at €450 million.
See it on page 4Future growth is pinned on a pipeline that includes the release of Anno 117: Pax Romana, mobile adaptations of the Rainbow Six and The Division franchises, and the expansion of Star Wars Outlaws to the Nintendo Switch 2.
See it on page 2That's the gist.
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