Updated Mar 17, 2026 by GREE
GREE's fiscal year 2019 operating income declined 40% year-over-year, primarily driven by diminishing returns in the browser game segment.
The game business remains the company's primary revenue driver, accounting for over 90% of total companywide income.
Operating income for the first quarter of fiscal year 2020 is projected to be between 0.5 billion and 1.0 billion yen, reflecting a reactive decline following Q4 anniversary events.
GREE is shifting its strategy toward a system for simultaneous domestic and international title releases, utilizing operational expertise gained throughout 2019.
While game app coin consumption declined in the second half of fiscal year 2019, Q4 anniversary events showed stronger engagement than the same period in 2018.
The company plans to launch new titles starting in the second quarter of fiscal year 2020 while maintaining resource allocation for existing high-performing titles.
GREE's fiscal year 2019 operating income declined 40% year-over-year, primarily driven by diminishing returns in the browser game segment.
The game business remains the company's primary revenue driver, accounting for over 90% of total companywide income.
Operating income for the first quarter of fiscal year 2020 is projected to be between 0.5 billion and 1.0 billion yen, reflecting a reactive decline following Q4 anniversary events.
GREE is shifting its strategy toward a system for simultaneous domestic and international title releases, utilizing operational expertise gained throughout 2019.
While game app coin consumption declined in the second half of fiscal year 2019, Q4 anniversary events showed stronger engagement than the same period in 2018.
The company plans to launch new titles starting in the second quarter of fiscal year 2020 while maintaining resource allocation for existing high-performing titles.