Updated Mar 23, 2026 by GREE
GREE plans to launch eight native games in FY2017, targeting a release cadence of two titles per quarter.
Operating margins for Q1 FY2017 are expected to remain below 20% due to upfront investments in game operations and North American expansion, with a return to higher margins contingent on new title performance.
The company defines 'hit titles' as games that achieve top-ten rankings within the App Store games category.
One-off costs incurred in Q4 FY2016—including advertising, rental, and goodwill amortization—are non-recurring expenses intended to facilitate future cost reductions.
Studio strategies are specialized: Wright Flyer is focused on action RPGs and IP integration, while Pokelabo is focused on GvG titles leveraging card-battle expertise.
GREE is utilizing its capital base to pursue selective M&A and IP acquisitions, as evidenced by the Q4 acquisition of the ad-media firm ADFULLY.
GREE plans to launch eight native games in FY2017, targeting a release cadence of two titles per quarter.
Operating margins for Q1 FY2017 are expected to remain below 20% due to upfront investments in game operations and North American expansion, with a return to higher margins contingent on new title performance.
The company defines 'hit titles' as games that achieve top-ten rankings within the App Store games category.
One-off costs incurred in Q4 FY2016—including advertising, rental, and goodwill amortization—are non-recurring expenses intended to facilitate future cost reductions.
Studio strategies are specialized: Wright Flyer is focused on action RPGs and IP integration, while Pokelabo is focused on GvG titles leveraging card-battle expertise.
GREE is utilizing its capital base to pursue selective M&A and IP acquisitions, as evidenced by the Q4 acquisition of the ad-media firm ADFULLY.