Updated Mar 23, 2026 by Syndicat National du Jeu Vidéo
The French video game industry is overwhelmingly independent, with 93% of studios operating independently and 56% of development studios being less than five years old.
In 2018, the sector had 1,200 games in active development, with two-thirds of these projects representing new intellectual properties.
Public funding is a critical pillar of the industry, with 62% of studios utilizing regional, national, or European financial support mechanisms.
The sector demonstrates strong export performance, with 40% of total studio revenue generated from international markets.
Employment is stable and growing, with 86% of the average 9.5 full-time equivalent employees per studio held under permanent contracts.
Industry confidence is high, as 76% of surveyed companies view France as an attractive territory for video game production, with projections of 650 to 850 new jobs created annually.
PC remains the primary development platform for French studios, followed by mobile and console platforms.
The French video game industry is overwhelmingly independent, with 93% of studios operating independently and 56% of development studios being less than five years old.
In 2018, the sector had 1,200 games in active development, with two-thirds of these projects representing new intellectual properties.
Public funding is a critical pillar of the industry, with 62% of studios utilizing regional, national, or European financial support mechanisms.
The sector demonstrates strong export performance, with 40% of total studio revenue generated from international markets.
Employment is stable and growing, with 86% of the average 9.5 full-time equivalent employees per studio held under permanent contracts.
Industry confidence is high, as 76% of surveyed companies view France as an attractive territory for video game production, with projections of 650 to 850 new jobs created annually.
PC remains the primary development platform for French studios, followed by mobile and console platforms.