Updated Mar 17, 2026 by Marvelous
Marvelous Inc. reported a 157.5% year-on-year revenue increase to 20,281 million yen for the first half of FY2026, though operating profit dropped 61.8% to 226 million yen due to high development costs.
The Digital Contents segment saw sales nearly double to 12,414 million yen, driven by 'Rune Factory: Guardians of Azuma' and 'Story of Seasons: Grand Bazaar' each surpassing 500,000 units sold.
The Amusement business remains the company's primary profit driver, achieving a 36.3% revenue increase and 41.2% profit growth, largely due to the success of 'Pokémon Frienda' and 'Pokémon Mezastar'.
Despite revenue growth in Digital Contents, the segment recorded a 1,070 million yen loss, with 'Daemon X Machina: Titanic Scion' noted for sluggish sales performance.
The Audio & Visual business segment profit nearly tripled to 483 million yen despite a 16% revenue decline, following the liquidation of unprofitable units and strong performance from stage productions and back-catalog anime.
Management maintained its full-year forecast of 35,000 million yen in net sales and 2,000 million yen in operating profit, with future focus on core title expansion and the upcoming release of 'The Thousand Musketeers: Rhodoknight'.
Marvelous Inc. reported a 157.5% year-on-year revenue increase to 20,281 million yen for the first half of FY2026, though operating profit dropped 61.8% to 226 million yen due to high development costs.
The Digital Contents segment saw sales nearly double to 12,414 million yen, driven by 'Rune Factory: Guardians of Azuma' and 'Story of Seasons: Grand Bazaar' each surpassing 500,000 units sold.
The Amusement business remains the company's primary profit driver, achieving a 36.3% revenue increase and 41.2% profit growth, largely due to the success of 'Pokémon Frienda' and 'Pokémon Mezastar'.
Despite revenue growth in Digital Contents, the segment recorded a 1,070 million yen loss, with 'Daemon X Machina: Titanic Scion' noted for sluggish sales performance.
The Audio & Visual business segment profit nearly tripled to 483 million yen despite a 16% revenue decline, following the liquidation of unprofitable units and strong performance from stage productions and back-catalog anime.
Management maintained its full-year forecast of 35,000 million yen in net sales and 2,000 million yen in operating profit, with future focus on core title expansion and the upcoming release of 'The Thousand Musketeers: Rhodoknight'.