Updated Mar 17, 2026 by PCF Group
PCF Group achieved a net profit of 11.0 million PLN in Q1 2024, a significant turnaround from the 0.9 million PLN net loss recorded in Q1 2023.
Quarterly revenue grew to 56.9 million PLN, up from 34.9 million PLN in the prior year, driven by the release of Bulletstorm VR and progress on Project Maverick.
EBITDA rose to 11.0 million PLN, compared to 3.0 million PLN in Q1 2023, reflecting a disciplined cost approach alongside higher revenue.
The company maintains a strong liquidity position with 138.6 million PLN in cash and bonds and total assets valued at 505.1 million PLN.
Self-published AAA titles Projects Bifrost and Victoria are on track for release windows between 2025 and 2026.
The group operates a global workforce of 763 employees across studios in Warsaw, Rzeszów, Montreal, and Newcastle.
Work-for-hire operations remain stable, with Project Maverick reaching its target headcount and ongoing collaboration negotiations with Square Enix.
PCF Group achieved a net profit of 11.0 million PLN in Q1 2024, a significant turnaround from the 0.9 million PLN net loss recorded in Q1 2023.
Quarterly revenue grew to 56.9 million PLN, up from 34.9 million PLN in the prior year, driven by the release of Bulletstorm VR and progress on Project Maverick.
EBITDA rose to 11.0 million PLN, compared to 3.0 million PLN in Q1 2023, reflecting a disciplined cost approach alongside higher revenue.
The company maintains a strong liquidity position with 138.6 million PLN in cash and bonds and total assets valued at 505.1 million PLN.
Self-published AAA titles Projects Bifrost and Victoria are on track for release windows between 2025 and 2026.
The group operates a global workforce of 763 employees across studios in Warsaw, Rzeszów, Montreal, and Newcastle.
Work-for-hire operations remain stable, with Project Maverick reaching its target headcount and ongoing collaboration negotiations with Square Enix.