11 bit studios reported a net profit decline to PLN 22.0 million for the first nine months of 2025, down from PLN 47.5 million in the same period of 2024, driven by increased depreciation and amortization costs.
See it on page 5Total revenue for the nine-month period reached PLN 101.3 million, representing a 5% year-over-year decrease.
See it on page 5The company has reduced the estimated cost of its 2021–2025 Incentive Scheme to zero, indicating that original long-term revenue and profit targets will not be achieved following the termination of Project 8 and delayed releases.
See it on page 40The United States remains the primary market for the company, accounting for over 81% of total sales, with Steam serving as the dominant distribution channel.
See it on page 50Key product performance was anchored by the launch of The Alters, which sold 405,000 copies, alongside ongoing revenue from Frostpunk 2.
See it on page 46The company maintains a cash position of PLN 71.2 million and total assets of PLN 282.0 million as it continues development on projects including the Unreal Engine 5 transition for Frostpunk 1886.
See it on page 46Growth in the final quarter of 2025 is expected to be driven by the Early Access launch of Moonlighter 2, the release of Death Howl, and new DLC for Frostpunk 2.
See it on page 46That's the gist.
Dive into the full report for the data, charts, and sources behind these takeaways.
Read the full report