Updated Mar 17, 2026 by 11 bit studios
11 bit studios reported H1 2019 revenue of PLN 30.7 million and a net profit of PLN 6.4 million, marking a decline from the record-breaking H1 2018 period.
The company maintains a strong financial position with PLN 126.6 million in total assets and approximately PLN 84 million in cash and liquid assets, enabling self-funded operations.
Core portfolio performance remains steady, with Frostpunk reaching 1.4 million copies sold and Moonlighter surpassing 1 million players.
The studio is scaling internal development with a headcount of 121 employees and a PLN 20 million budget allocated to the new title 'Project 8', aiming to support three concurrent development teams.
The publishing division is increasing its per-project investment cap from PLN 2 million to PLN 5 million to support a target release cadence of one third-party title per quarter.
Despite the year-on-year profit decline, the company's market capitalization increased by over 60% during the period, signaling strong investor confidence in its long-term growth strategy.
Growth in H2 2019 is expected to be driven by the release of Children of Morta and the launch of Frostpunk on consoles.
11 bit studios reported H1 2019 revenue of PLN 30.7 million and a net profit of PLN 6.4 million, marking a decline from the record-breaking H1 2018 period.
The company maintains a strong financial position with PLN 126.6 million in total assets and approximately PLN 84 million in cash and liquid assets, enabling self-funded operations.
Core portfolio performance remains steady, with Frostpunk reaching 1.4 million copies sold and Moonlighter surpassing 1 million players.
The studio is scaling internal development with a headcount of 121 employees and a PLN 20 million budget allocated to the new title 'Project 8', aiming to support three concurrent development teams.
The publishing division is increasing its per-project investment cap from PLN 2 million to PLN 5 million to support a target release cadence of one third-party title per quarter.
Despite the year-on-year profit decline, the company's market capitalization increased by over 60% during the period, signaling strong investor confidence in its long-term growth strategy.
Growth in H2 2019 is expected to be driven by the release of Children of Morta and the launch of Frostpunk on consoles.