- 01
11 bit studios achieved a financial turnaround in H1 2025 with a net profit of PLN 8.48 million, reversing a loss from the same period in 2024.
- 02
Revenue grew 86% year-over-year to PLN 57.24 million, fueled by the June launch of The Alters and Microsoft Game Pass income for Frostpunk 2.
- 03
The company abandoned its 2021–2025 Incentive Scheme after determining it will not meet the original five-year targets of PLN 656 million in revenue and PLN 328 million in pre-tax profit.
- 04
The United States accounts for 78% of total revenue, with Steam serving as the primary distribution channel for over 50% of all sales.
- 05
Operating expenses rose to PLN 40.3 million, driven by a fourfold increase in depreciation costs following the release of major titles.
- 06
The studio is shifting to a three-pillar strategy focused on internal IP, long-term platform games, and third-party publishing, with upcoming projects including the console release of Frostpunk 2 and the development of Frostpunk 1886.