Updated Mar 17, 2026 by 11 bit studios
Frostpunk 2 reached break-even status immediately following its global launch, with total revenues covering all production and marketing costs by September 23, 2024.
The game sold over 350,000 units within its first few days of release.
Revenue figures include direct consumer sales, payments from a Microsoft Game Pass licensing agreement, and sales of the Deluxe edition.
A portion of Deluxe edition earnings is deferred and will only be recognized upon the release of future downloadable content.
The title's rapid profitability validates the commercial viability of the survival-city builder genre and provides a financial foundation for the game's post-launch roadmap.
Frostpunk 2 reached break-even status immediately following its global launch, with total revenues covering all production and marketing costs by September 23, 2024.
The game sold over 350,000 units within its first few days of release.
Revenue figures include direct consumer sales, payments from a Microsoft Game Pass licensing agreement, and sales of the Deluxe edition.
A portion of Deluxe edition earnings is deferred and will only be recognized upon the release of future downloadable content.
The title's rapid profitability validates the commercial viability of the survival-city builder genre and provides a financial foundation for the game's post-launch roadmap.