Updated Jun 25, 2026 by PCF Group
PCF Group recorded a 51% year-over-year revenue increase to 115.3 million PLN, driven by work-for-hire contracts with Microsoft (Gears of War: E-Day), Krafton, and Sony Interactive Entertainment.
The company reported a net loss of 21.3 million PLN and an 81% decline in cash reserves, necessitating a capital raise of 6.67 million Series H shares in August 2025.
Financial results were heavily impacted by 173 million PLN in non-cash write-offs related to the suspension of the self-published Project Bifrost and the impairment of subsidiary Incuvo S.A.
Work on Project Gemini was terminated on June 1, 2025, following a contract dispute with Square Enix, resulting in the layoff of over 60 employees.
The Group is pivoting away from self-publishing and VR ventures, marked by a gradual withdrawal from the VR market following the poor performance of Bulletstorm VR.
Project Victoria (retitled Lost Rift) launched in Steam Early Access in September 2025, though the company faces ongoing risks regarding its reliance on third-party publishers and currency-related cost volatility.
PCF Group recorded a 51% year-over-year revenue increase to 115.3 million PLN, driven by work-for-hire contracts with Microsoft (Gears of War: E-Day), Krafton, and Sony Interactive Entertainment.
The company reported a net loss of 21.3 million PLN and an 81% decline in cash reserves, necessitating a capital raise of 6.67 million Series H shares in August 2025.
Financial results were heavily impacted by 173 million PLN in non-cash write-offs related to the suspension of the self-published Project Bifrost and the impairment of subsidiary Incuvo S.A.
Work on Project Gemini was terminated on June 1, 2025, following a contract dispute with Square Enix, resulting in the layoff of over 60 employees.
The Group is pivoting away from self-publishing and VR ventures, marked by a gradual withdrawal from the VR market following the poor performance of Bulletstorm VR.
Project Victoria (retitled Lost Rift) launched in Steam Early Access in September 2025, though the company faces ongoing risks regarding its reliance on third-party publishers and currency-related cost volatility.