- 01
Games Workshop reported record financial performance for the 26 weeks ending November 30, 2025, with total revenue rising 10.9% to £332.1 million and profit before tax reaching £140.8 million.
- 02
Core business growth was driven by a 25.2% increase in trade channel revenue to £207.4 million, bolstered by successful product launches including the Space Wolves army box and updates to Horus Heresy and Age of Sigmar.
- 03
Licensing revenue fell by nearly half to £16.0 million compared to the previous year, primarily due to the absence of a major release comparable to the prior-year launch of Space Marine 2.
- 04
To offset £6.0 million in US tariff costs and protect a 69.4% gross margin, the company implemented a 3.5% price increase across its products.
- 05
The company is aggressively expanding infrastructure, with a fourth factory planned for 2026 and a robotic UK warehouse scheduled for 2027, supported by a strong cash position of £171.1 million.
- 06
Warhammer+ reached 248,000 subscribers, while the company maintains a strict policy against using artificial intelligence in creative processes to preserve brand integrity.
- 07
The group returned £74.2 million to shareholders in dividends while maintaining a global retail footprint of 575 stores and continuing progress toward 2032 carbon emission targets.