Updated Mar 17, 2026 by Games Workshop Group
Games Workshop achieved record financial performance for the six months ending December 2, 2018, with revenue increasing 14.3% to £125.2 million and pre-tax profit rising to £40.8 million.
The trade channel was the primary growth driver, surging 26% to £61.4 million, while the retail segment contributed £42.5 million and online sales remained flat.
Basic earnings per share reached 100.8p, enabling the company to distribute £21.0 million in dividends to shareholders at 65 pence per share.
Operational cash flow decreased to £36.0 million as the company increased investment in working capital and inventory, with net inventory provisions more than doubling to £3.4 million.
The company is investing nearly £3 million in infrastructure projects, including a new Nottingham factory and a UK-wide ERP system, to address supply chain capacity constraints.
Engagement with the Warhammer Community platform grew by 30% during the period, supporting the company's strategy to capitalize on global demand for its core hobby products.
Games Workshop achieved record financial performance for the six months ending December 2, 2018, with revenue increasing 14.3% to £125.2 million and pre-tax profit rising to £40.8 million.
The trade channel was the primary growth driver, surging 26% to £61.4 million, while the retail segment contributed £42.5 million and online sales remained flat.
Basic earnings per share reached 100.8p, enabling the company to distribute £21.0 million in dividends to shareholders at 65 pence per share.
Operational cash flow decreased to £36.0 million as the company increased investment in working capital and inventory, with net inventory provisions more than doubling to £3.4 million.
The company is investing nearly £3 million in infrastructure projects, including a new Nottingham factory and a UK-wide ERP system, to address supply chain capacity constraints.
Engagement with the Warhammer Community platform grew by 30% during the period, supporting the company's strategy to capitalize on global demand for its core hobby products.