The global games market generated $159.3 billion in 2020, a 9.3% year-on-year increase, with projections to exceed $200 billion by 2023.
See it on page 17Mobile gaming is the industry's dominant segment, accounting for $77.2 billion or 48% of total global revenue.
See it on page 9The Asia-Pacific region is the primary market hub, generating $78.4 billion, while the Middle East and Africa represent the fastest-growing geographic regions.
See it on page 15The global player base reached 2.7 billion in 2020 and is forecast to surpass 3 billion players by 2023.
See it on page 18Console and PC gaming segments generated $45.2 billion and $36.9 billion respectively during the 2020 fiscal year.
See it on page 14Gaming is shifting from simple entertainment toward becoming a primary social network and a precursor to the metaverse, particularly among younger demographics.
See it on page 20Chinese gaming firms have successfully expanded internationally, leading the industry in mobile development and cross-border investment following domestic regulatory freezes.
See it on page 23That's the gist.
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