Updated Mar 23, 2026 by Dutch Games Association
The Dutch games industry reached 575 companies and 3,850 jobs by the end of 2018, generating an estimated annual turnover of €225–300 million.
The sector experienced accelerated growth between 2015 and 2018, maintaining an average annual job increase of 10 percent.
Entertainment game development expanded by 33 percent, while the applied games sector, serving healthcare, education, and government, stabilized.
Industry growth is highly centralized, with Amsterdam, Utrecht, and Eindhoven accounting for over 60 percent of net job gains.
While the average firm size remains small at seven employees, there is a clear trend toward scaling, with a notable increase in mid-sized companies employing 11 to 100 people.
The educational pipeline remains strong, with 44 game-related study programs producing more than 900 graduates annually.
The Dutch games industry reached 575 companies and 3,850 jobs by the end of 2018, generating an estimated annual turnover of €225–300 million.
The sector experienced accelerated growth between 2015 and 2018, maintaining an average annual job increase of 10 percent.
Entertainment game development expanded by 33 percent, while the applied games sector, serving healthcare, education, and government, stabilized.
Industry growth is highly centralized, with Amsterdam, Utrecht, and Eindhoven accounting for over 60 percent of net job gains.
While the average firm size remains small at seven employees, there is a clear trend toward scaling, with a notable increase in mid-sized companies employing 11 to 100 people.
The educational pipeline remains strong, with 44 game-related study programs producing more than 900 graduates annually.