Updated Mar 17, 2026 by CyberAgent
CyberAgent reported a 204.7% surge in net income for FY2024, with consolidated net sales rising 11.5% to ¥802,996 million.
The Game Business drove performance with a 34.6% increase in operating income and ¥195,648 million in sales, despite recording ¥5,102 million in impairment losses.
The ABEMA media platform significantly reduced annual losses from ¥11.5 billion to ¥1.9 billion, moving the segment closer to full profitability.
Basic earnings per share tripled from ¥10.53 to ¥32.09, supporting an increase in the annual dividend to ¥16 per share.
FY2025 projections target ¥820 billion in sales and a 29.3% increase in net income, with the year-end dividend expected to rise to ¥17 per share.
Operations remain highly concentrated, with over 90% of sales and assets located within Japan.
The company is shifting its strategic focus from heavy infrastructure investment toward sustained earnings growth, supported by an operating cash flow of ¥53,231 million.
CyberAgent reported a 204.7% surge in net income for FY2024, with consolidated net sales rising 11.5% to ¥802,996 million.
The Game Business drove performance with a 34.6% increase in operating income and ¥195,648 million in sales, despite recording ¥5,102 million in impairment losses.
The ABEMA media platform significantly reduced annual losses from ¥11.5 billion to ¥1.9 billion, moving the segment closer to full profitability.
Basic earnings per share tripled from ¥10.53 to ¥32.09, supporting an increase in the annual dividend to ¥16 per share.
FY2025 projections target ¥820 billion in sales and a 29.3% increase in net income, with the year-end dividend expected to rise to ¥17 per share.
Operations remain highly concentrated, with over 90% of sales and assets located within Japan.
The company is shifting its strategic focus from heavy infrastructure investment toward sustained earnings growth, supported by an operating cash flow of ¥53,231 million.