Updated Mar 23, 2026 by CyberAgent
CyberAgent’s operating income plummeted 61.5% to ¥17,531 million in FY2023 Q2, while net income fell significantly from ¥28,339 million in the prior year to ¥7,748 million.
The Game Development segment experienced a sharp downturn, with sales falling 19.1% to ¥103,061 million and operating income declining by 47%.
The Media Business, despite achieving 27.9% YoY revenue growth to ¥66,960 million, recorded an operating loss of ¥9,956 million due to costs associated with FIFA World Cup broadcasts.
The Internet Advertisement Business saw a modest 6% increase in net sales to ¥195,871 million, but operating income for the segment declined by 24.8%.
Total liabilities increased to ¥205,219 million, primarily driven by the issuance of convertible bonds, which also contributed to an increase in total assets to ¥428,812 million.
Management maintained its FY2023 full-year guidance, projecting operating income of ¥40,000 million—a 42.1% decrease from the previous year—and a dividend of ¥15 per share.
CyberAgent’s operating income plummeted 61.5% to ¥17,531 million in FY2023 Q2, while net income fell significantly from ¥28,339 million in the prior year to ¥7,748 million.
The Game Development segment experienced a sharp downturn, with sales falling 19.1% to ¥103,061 million and operating income declining by 47%.
The Media Business, despite achieving 27.9% YoY revenue growth to ¥66,960 million, recorded an operating loss of ¥9,956 million due to costs associated with FIFA World Cup broadcasts.
The Internet Advertisement Business saw a modest 6% increase in net sales to ¥195,871 million, but operating income for the segment declined by 24.8%.
Total liabilities increased to ¥205,219 million, primarily driven by the issuance of convertible bonds, which also contributed to an increase in total assets to ¥428,812 million.
Management maintained its FY2023 full-year guidance, projecting operating income of ¥40,000 million—a 42.1% decrease from the previous year—and a dividend of ¥15 per share.