Updated Mar 23, 2026 by GREE
GREE, Inc. exceeded FY2023 Q3 forecasts with ¥22.2 billion in net sales, ¥4.2 billion in operating income, and ¥4.3 billion in EBITDA.
The Internet & Entertainment segment generated ¥1.8 billion in operating income, fueled by the one-year anniversary success and international expansion of the game Heaven Burns Red.
The Investment & Incubation segment contributed ¥2.4 billion to operating income, primarily through venture-capital fund dividends and distributions.
GREE projects a total operating income of ¥2.0 billion for Q4, maintaining its overall FY23 outlook while committing to a 20% dividend payout ratio of ¥11 per share.
Promotional spending reached approximately ¥3 billion in Q3 to support medium-term growth, while fixed costs remained stable.
The company is diversifying its portfolio through the launch of REALITY Studios and FIRST STAGE PRODUCTION for VTubers, alongside a B2B metaverse service that reached 42 million annual visitors.
GREE, Inc. exceeded FY2023 Q3 forecasts with ¥22.2 billion in net sales, ¥4.2 billion in operating income, and ¥4.3 billion in EBITDA.
The Internet & Entertainment segment generated ¥1.8 billion in operating income, fueled by the one-year anniversary success and international expansion of the game Heaven Burns Red.
The Investment & Incubation segment contributed ¥2.4 billion to operating income, primarily through venture-capital fund dividends and distributions.
GREE projects a total operating income of ¥2.0 billion for Q4, maintaining its overall FY23 outlook while committing to a 20% dividend payout ratio of ¥11 per share.
Promotional spending reached approximately ¥3 billion in Q3 to support medium-term growth, while fixed costs remained stable.
The company is diversifying its portfolio through the launch of REALITY Studios and FIRST STAGE PRODUCTION for VTubers, alongside a B2B metaverse service that reached 42 million annual visitors.