Updated Mar 23, 2026 by GREE
GREE, Inc. reported Q1 FY2021 net sales of 15.2 billion yen and operating income of 1.6 billion yen, exceeding forecasts with an operating margin above 10%.
The global launch of SINoALICE across 139 countries on July 1st drove a 40% increase in in-app coin consumption compared to the previous quarter.
Fixed costs decreased by 1.41 billion yen due to restructuring and reduced outsourcing, while the company authorized a share repurchase program of up to 20 million shares or 12 billion yen.
Strategic expansion into the Chinese market progressed with the September release of DanMachi and the November launch of Another Eden.
The company’s live-entertainment platform, REALITY, expanded its content and avatar offerings, while the advertising and media segment reached over 10 million monthly active users.
Future growth plans include releasing two to three in-house titles annually, with upcoming projects including Assault Lily: Last Bullet and a One-Punch Man licensed title.
Net income rose by 3.2 billion yen quarter-over-quarter, influenced by valuation adjustments on investment securities and the reversal of deferred tax assets.
GREE, Inc. reported Q1 FY2021 net sales of 15.2 billion yen and operating income of 1.6 billion yen, exceeding forecasts with an operating margin above 10%.
The global launch of SINoALICE across 139 countries on July 1st drove a 40% increase in in-app coin consumption compared to the previous quarter.
Fixed costs decreased by 1.41 billion yen due to restructuring and reduced outsourcing, while the company authorized a share repurchase program of up to 20 million shares or 12 billion yen.
Strategic expansion into the Chinese market progressed with the September release of DanMachi and the November launch of Another Eden.
The company’s live-entertainment platform, REALITY, expanded its content and avatar offerings, while the advertising and media segment reached over 10 million monthly active users.
Future growth plans include releasing two to three in-house titles annually, with upcoming projects including Assault Lily: Last Bullet and a One-Punch Man licensed title.
Net income rose by 3.2 billion yen quarter-over-quarter, influenced by valuation adjustments on investment securities and the reversal of deferred tax assets.