- 01
GREE concluded FY2020 with ¥62.7 billion in net sales and ¥3.2 billion in operating income, maintaining a strong financial position with ¥87 billion in cash and equivalents.
- 02
The company achieved a 25% year-over-year increase in overseas coin consumption, supported by the expansion of titles like Another Eden and SINoALICE into 139 regions.
- 03
GREE is pursuing global growth through strategic distribution partnerships with Chinese firms bilibili and X.D. Network.
- 04
The fourth quarter saw a minor operating loss of ¥0.1 billion, driven by one-time costs associated with office streamlining and the transition to remote work.
- 05
Operational strategy for FY2021 includes a consistent release cycle of two to three new titles annually, specifically targeting high-profile projects such as Assault Lily: Last Bullet and Heaven Burns Red.
- 06
The company is diversifying revenue beyond traditional mobile gaming by investing in XR technologies and expanding the reach of its REALITY virtual distribution app.