Updated Mar 21, 2026 by Koei Tecmo
Koei Tecmo Holdings achieved strong Q2 growth for FY2020, with net sales rising 39.7% to 23.1 billion yen and operating income surging 145.6% to 8.4 billion yen.
The Entertainment segment was the primary growth driver, posting a 45.8% increase in sales and a 176.3% jump in operating income.
The Amusement segment underperformed significantly, with sales declining 13.8% and operating income dropping 88.8% year-over-year.
The company's full-year outlook remains positive, with projected net sales of 51 billion yen (a 19.6% increase) and net income of 18 billion yen (a 17.6% increase).
Total assets grew to 160.4 billion yen by September 30, 2020, largely due to an increase in investment securities from 71.4 billion yen to 87.4 billion yen.
Net assets reached 137.5 billion yen, bolstered by higher retained earnings and a recovery in unrealized gains on securities to a 7.5 billion yen surplus.
Koei Tecmo Holdings achieved strong Q2 growth for FY2020, with net sales rising 39.7% to 23.1 billion yen and operating income surging 145.6% to 8.4 billion yen.
The Entertainment segment was the primary growth driver, posting a 45.8% increase in sales and a 176.3% jump in operating income.
The Amusement segment underperformed significantly, with sales declining 13.8% and operating income dropping 88.8% year-over-year.
The company's full-year outlook remains positive, with projected net sales of 51 billion yen (a 19.6% increase) and net income of 18 billion yen (a 17.6% increase).
Total assets grew to 160.4 billion yen by September 30, 2020, largely due to an increase in investment securities from 71.4 billion yen to 87.4 billion yen.
Net assets reached 137.5 billion yen, bolstered by higher retained earnings and a recovery in unrealized gains on securities to a 7.5 billion yen surplus.