Updated Mar 17, 2026 by GREE
GREE reported Q1 FY2019 net sales of 18.2 billion yen and an operating income of 1.6 billion yen, exceeding internal forecasts despite a quarter-on-quarter sales decline caused by the absence of previous major title anniversaries.
Net income grew significantly compared to the previous period, driven by the sale of investment securities and the lack of recurring impairment losses.
The company is shifting its gaming strategy toward self-distribution in North America, South Korea, and Taiwan for titles like DanMachi to improve profit margins compared to partner-led models.
GREE is diversifying its gaming portfolio by expanding into the Nintendo Switch market and developing four new titles, alongside its existing push into messenger-based gaming via the LINE Quick Game platform.
The live entertainment segment is centered on the full launch of the VTuber platform REALITY, supported by the VTuber Fund and strategic partnerships with King Records and Idea Factory.
Management issued a conservative Q2 operating income forecast of 1 to 1.5 billion yen to account for the volatility of overseas self-distribution and fluctuating user transactions in titles like Another Eden.
GREE reported Q1 FY2019 net sales of 18.2 billion yen and an operating income of 1.6 billion yen, exceeding internal forecasts despite a quarter-on-quarter sales decline caused by the absence of previous major title anniversaries.
Net income grew significantly compared to the previous period, driven by the sale of investment securities and the lack of recurring impairment losses.
The company is shifting its gaming strategy toward self-distribution in North America, South Korea, and Taiwan for titles like DanMachi to improve profit margins compared to partner-led models.
GREE is diversifying its gaming portfolio by expanding into the Nintendo Switch market and developing four new titles, alongside its existing push into messenger-based gaming via the LINE Quick Game platform.
The live entertainment segment is centered on the full launch of the VTuber platform REALITY, supported by the VTuber Fund and strategic partnerships with King Records and Idea Factory.
Management issued a conservative Q2 operating income forecast of 1 to 1.5 billion yen to account for the volatility of overseas self-distribution and fluctuating user transactions in titles like Another Eden.