Updated Jun 25, 2026 by GREE
The company projects full-year net sales of ¥62 billion and operating income of ¥7 billion, contingent on Q4 performance and upcoming releases.
Q3 net sales reached ¥15.9 billion, a ¥500 million quarter-over-quarter increase, with ¥14.37 billion derived from paid services and ¥1.51 billion from ad-media.
Operating income rose to ¥1.55 billion, a ¥50 million gain driven by increased sales volume and improved cost efficiency.
Advertising efficiency improved as costs fell from 6.9% to 5.5% of total sales, while the 3Minute subsidiary achieved record monthly sales and a 20% increase in page views.
Total expenditures rose by ¥0.5 billion quarter-over-quarter, impacted by higher commission fees and increased depreciation and goodwill amortization from the 3Minute consolidation.
The development pipeline includes four new titles slated for Q4 and a total of ten native games currently in progress.
The company projects full-year net sales of ¥62 billion and operating income of ¥7 billion, contingent on Q4 performance and upcoming releases.
Q3 net sales reached ¥15.9 billion, a ¥500 million quarter-over-quarter increase, with ¥14.37 billion derived from paid services and ¥1.51 billion from ad-media.
Operating income rose to ¥1.55 billion, a ¥50 million gain driven by increased sales volume and improved cost efficiency.
Advertising efficiency improved as costs fell from 6.9% to 5.5% of total sales, while the 3Minute subsidiary achieved record monthly sales and a 20% increase in page views.
Total expenditures rose by ¥0.5 billion quarter-over-quarter, impacted by higher commission fees and increased depreciation and goodwill amortization from the 3Minute consolidation.
The development pipeline includes four new titles slated for Q4 and a total of ten native games currently in progress.