Updated Mar 21, 2026 by Koei Tecmo
Koei Tecmo achieved record-breaking first-half results for fiscal year 2014, with net sales reaching 16.1 billion yen and operating profit nearly doubling to 3.29 billion yen.
The company marked its fourth consecutive year of growth, driven by strong software sales, an expanding digital download business, and high-performing social games.
The game software segment generated 9.87 billion yen in revenue, bolstered by the global performance of titles including Hyrule Warriors, Toukiden: Kiwami, and Atelier Shallie.
While Japan accounts for 78.2% of total sales, overseas revenue grew by 31% with notable expansion in North America and Europe.
Management is executing a strategic shift toward multi-platform development for PlayStation 4 and Xbox One, alongside an increased focus on the mobile market in China, Korea, and Taiwan.
The company merged Koei Tecmo Games and Gust to improve development synergies and continues to pursue a 'media mix' strategy involving animations, comics, and movies.
Full-year projections for fiscal 2014 target 38 billion yen in net sales and 8 billion yen in operating profit, supporting an increased annual dividend of 50 yen.
Koei Tecmo achieved record-breaking first-half results for fiscal year 2014, with net sales reaching 16.1 billion yen and operating profit nearly doubling to 3.29 billion yen.
The company marked its fourth consecutive year of growth, driven by strong software sales, an expanding digital download business, and high-performing social games.
The game software segment generated 9.87 billion yen in revenue, bolstered by the global performance of titles including Hyrule Warriors, Toukiden: Kiwami, and Atelier Shallie.
While Japan accounts for 78.2% of total sales, overseas revenue grew by 31% with notable expansion in North America and Europe.
Management is executing a strategic shift toward multi-platform development for PlayStation 4 and Xbox One, alongside an increased focus on the mobile market in China, Korea, and Taiwan.
The company merged Koei Tecmo Games and Gust to improve development synergies and continues to pursue a 'media mix' strategy involving animations, comics, and movies.
Full-year projections for fiscal 2014 target 38 billion yen in net sales and 8 billion yen in operating profit, supporting an increased annual dividend of 50 yen.