Updated Mar 21, 2026 by Koei Tecmo
Koei Tecmo Holdings achieved a 959.1% surge in operating income to 470 million yen and a 45% increase in net income to 1.36 billion yen for the quarter ending June 30, 2014, despite a 2.8% decline in net sales to 6.32 billion yen.
The Online & Mobile segment acted as the primary growth engine, delivering an 18.4% increase in sales and a 71.9% rise in operating income.
The core Game Software division underperformed during the quarter, with sales falling 14.4% and operating income dropping 33.1% due to the cyclical nature of title releases.
The company maintains a strong financial position with 87.3 billion yen in net assets, despite a decrease in total assets from 100.6 billion yen to 93.8 billion yen since the previous fiscal year-end.
Management projects a positive full-year outlook for FY2014, targeting 38 billion yen in net sales and 8 billion yen in operating income.
While Media & Rights and Pachislot & Pachinko segments reported revenue gains, the Amusement Facilities segment continued to struggle, recording an operating loss.
Koei Tecmo Holdings achieved a 959.1% surge in operating income to 470 million yen and a 45% increase in net income to 1.36 billion yen for the quarter ending June 30, 2014, despite a 2.8% decline in net sales to 6.32 billion yen.
The Online & Mobile segment acted as the primary growth engine, delivering an 18.4% increase in sales and a 71.9% rise in operating income.
The core Game Software division underperformed during the quarter, with sales falling 14.4% and operating income dropping 33.1% due to the cyclical nature of title releases.
The company maintains a strong financial position with 87.3 billion yen in net assets, despite a decrease in total assets from 100.6 billion yen to 93.8 billion yen since the previous fiscal year-end.
Management projects a positive full-year outlook for FY2014, targeting 38 billion yen in net sales and 8 billion yen in operating income.
While Media & Rights and Pachislot & Pachinko segments reported revenue gains, the Amusement Facilities segment continued to struggle, recording an operating loss.