- 01
GREE achieved record growth in fiscal year 2011 with net sales of 64.2 billion yen, including a 93% year-over-year increase in fourth-quarter net sales to 21.1 billion yen.
- 02
The acquisition of OpenFeint expanded GREE’s global user base to 123.6 million, significantly increasing its reach beyond its 26.4 million domestic Japanese users.
- 03
Operating profit for the fourth quarter rose 85% year-over-year to 9.8 billion yen, with paid services serving as the primary revenue driver at 18.4 billion yen for the quarter.
- 04
The company projects continued growth for fiscal year 2012, forecasting net sales between 90 and 100 billion yen.
- 05
Strategic globalization efforts include establishing physical offices in Beijing, Singapore, and London, alongside platform standardization partnerships with Tencent and mig33.
- 06
GREE is targeting a long-term goal of 300 million global users by shifting focus toward in-house smartphone game development and forming alliances with carriers like KDDI and SK Telecom.