Network neutrality is crucial for the European games sector, as easing it risks dividing Europe, allowing network providers to slow access to competing virtual services, and strengthening dominant media companies over independent developers.
02
Video games are a driving force in the digital revolution, creating a new interactive language that transcends cultures and influences other forms of cultural expression like films, books, and music.
03
European game developers are frequently targeted by patent trolls, with legal battles in the US potentially costing hundreds of thousands to millions of Euros and fully occupying developers.
04
The current copyright framework is problematic; a clear general exception for cultural heritage is needed, and the limitations on liability for internet service providers as intermediaries are highly necessary.
05
Public support for game development should prioritize direct grants and well-working soft-loan schemes for SMEs, as these are more effective than loans or loan guarantees for risky, innovative businesses.
06
A coherent framework for digital goods and services is needed, but mandatory deposits by traders for crowdfunding campaigns would destroy pre-financing based platforms.
07
The Audiovisual Media Service Directive (AVMSD) should focus on traditional broadcasting, with other issues addressed by regulatory frameworks applicable to all European market actors.
Insights
01
Network neutrality is crucial for the European games sector, as easing it risks dividing Europe, allowing network providers to slow access to competing virtual services, and strengthening dominant media companies over independent developers.
02
Video games are a driving force in the digital revolution, creating a new interactive language that transcends cultures and influences other forms of cultural expression like films, books, and music.
03
European game developers are frequently targeted by patent trolls, with legal battles in the US potentially costing hundreds of thousands to millions of Euros and fully occupying developers.
04
The current copyright framework is problematic; a clear general exception for cultural heritage is needed, and the limitations on liability for internet service providers as intermediaries are highly necessary.
05
Public support for game development should prioritize direct grants and well-working soft-loan schemes for SMEs, as these are more effective than loans or loan guarantees for risky, innovative businesses.
06
A coherent framework for digital goods and services is needed, but mandatory deposits by traders for crowdfunding campaigns would destroy pre-financing based platforms.
07
The Audiovisual Media Service Directive (AVMSD) should focus on traditional broadcasting, with other issues addressed by regulatory frameworks applicable to all European market actors.