Ficsit Coffee reported Q1 2026/27 net sales of SEK 253 million, a 37% year-over-year increase, with Cash EBIT rising to SEK 95 million and a 38% margin.
02
The company maintains a strong liquidity position with SEK 722 million in cash, supporting a proposed dividend of SEK 0.68 per share and a SEK 150 million share repurchase program.
03
Growth was driven by the Early Access launch of Deep Rock Galactic: Rogue Core, which generated SEK 48 million, and the continued performance of Satisfactory following its console release.
04
Management is restructuring the Fellowship project, including reducing team size to improve cost efficiency, due to mixed player engagement with Season 3.
05
The company plans to drive future growth with the 1.0 release of Valheim and its expansion to new console platforms scheduled for September 2026.
06
Ficsit Coffee employs 246 staff across 12 studios, utilizing a decentralized model where small teams pivot development based on real-time commercial data and player feedback.
Insights
01
Ficsit Coffee reported Q1 2026/27 net sales of SEK 253 million, a 37% year-over-year increase, with Cash EBIT rising to SEK 95 million and a 38% margin.
02
The company maintains a strong liquidity position with SEK 722 million in cash, supporting a proposed dividend of SEK 0.68 per share and a SEK 150 million share repurchase program.
03
Growth was driven by the Early Access launch of Deep Rock Galactic: Rogue Core, which generated SEK 48 million, and the continued performance of Satisfactory following its console release.
04
Management is restructuring the Fellowship project, including reducing team size to improve cost efficiency, due to mixed player engagement with Season 3.
05
The company plans to drive future growth with the 1.0 release of Valheim and its expansion to new console platforms scheduled for September 2026.
06
Ficsit Coffee employs 246 staff across 12 studios, utilizing a decentralized model where small teams pivot development based on real-time commercial data and player feedback.