Games Workshop reported a profit before taxation of £16.6 million on £119.1 million in revenue for fiscal year 2015, with net profit rising to £12.3 million from £8.0 million the previous year.
See it on page 60The company maintained a debt-free balance sheet with £12.6 million in cash, supporting a dividend payout of 52 pence per share totaling £16.6 million.
See it on page 48Total revenue declined by 3.5% due to currency headwinds and internal restructuring, with growth in North America failing to offset declines in the UK and Continental Europe.
See it on page 7Operational efficiency initiatives included the rebranding of retail outlets to 'Warhammer,' the implementation of a 'one-man' store model, and a £6.4 million investment in a new global ERP system.
See it on page 7The product portfolio was significantly updated with the relaunch of the core fantasy line as 'Warhammer: Age of Sigmar' and the expansion of a licensing portfolio comprising 50 interactive products.
See it on page 7Leadership transitioned to CEO Kevin Rountree, accompanied by a shift in governance that tied profit-sharing triggers to sales revenue growth rather than operating profit.
See it on page 12That's the gist.
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