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University of Southern Denmark

Organization2 reports

2 reports, presentations and talks by University of Southern Denmark in the Game Industry Library, the newest “The Orc: Playing the Wholly Other” (2022).

Documents

Cover of The Orc: Playing the Wholly Other
Whitepaper46 pages

The Orc: Playing the Wholly Other

World of Warcraft serves as a critical site for re-evaluating Kantian aesthetics within the context of digital interaction.

Games and CultureDec 2022
Cover of Play and Gameful Movies: The Ludification of Modern Cinema
Whitepaper24 pages

Play and Gameful Movies: The Ludification of Modern Cinema

The convergence of digital gaming and contemporary cinema represents a fundamental shift in narrative structure and audience engagement, driven by the process of ludification.

University of Southern DenmarkApr 2017

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