University of Southern Denmark
Organization2 reports
2 reports, presentations and talks by University of Southern Denmark in the Game Industry Library, the newest “The Orc: Playing the Wholly Other” (2022).
Documents
Whitepaper46 pages
The Orc: Playing the Wholly Other
World of Warcraft serves as a critical site for re-evaluating Kantian aesthetics within the context of digital interaction.
Games and CultureDec 2022
Whitepaper24 pages
Play and Gameful Movies: The Ludification of Modern Cinema
The convergence of digital gaming and contemporary cinema represents a fundamental shift in narrative structure and audience engagement, driven by the process of ludification.
University of Southern DenmarkApr 2017
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