Trent University
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1 document by Trent University in the Game Industry Library, the newest “Create Your Self: Self-Concept and Avatar Creation” (2026).
Documents
Whitepaper7 pages
Create Your Self: Self-Concept and Avatar Creation
Create Your Self: Self-Concept and Avatar Creation Connor E Leshner Michael G. Reynolds Psychology Psychology Trent University Trent University Peterborough, Ontario, Canada Peterborough, Ontario, Canada [email protected] [email protected] Abstract things people experience when they begin a game, and every…
- Players with low self-esteem experience significantly greater difficulty and lower avatar recognizability when attempting to create an 'actual self' avatar compared to those with high self-esteem.
- Creating an 'ideal self' avatar appears to be a more consistent experience across different levels of self-esteem, suggesting that focusing on aspirational traits may mitigate some of the friction associated with self-representation.
- Avatar creation serves as a critical first-impression touchpoint; players who struggle to connect with their avatar during the initial customization phase may face negative impacts on their overall game enjoyment and engagement.
Trent UniversityOct 2026
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