Counter-Strike outperformed Valorant in total Hours Watched, Peak Viewers, and weighted Average Viewers between January and May 2026, despite having less total airtime.
Counter-Strike maintains a concentrated audience in established markets, with English (33.9%), Russian (30.6%), and Brazilian-Portuguese (14.2%) accounting for the vast majority of viewership.
Valorant demonstrates superior geographic and platform diversity, with significant penetration into Asian markets and a broader language mix including Japanese (13.3%), Thai, Korean, and Indonesian.
Platform distribution differs significantly, as Counter-Strike relies heavily on Twitch (56.4%) and YouTube (37%), while Valorant maintains a more balanced split between Twitch (49.9%) and YouTube (43.7%).
Counter-Strike shows a stronger connection to betting-related platforms, capturing 6% of its viewership on Kick compared to only 1.6% for Valorant.
Valorant shows greater engagement with younger-skewing and regional platforms, capturing 2.5% of its audience on TikTok and 2.4% on Asian services like SOOP and CHZZK.
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