Valve has updated Steam’s demo system to allow standalone store pages for demos, enabling them to feature reviews, cross-promotion widgets, and visibility in 'New & Trending' charts.
The new Steam demo policy eliminates the 'Prologue' loophole while granting demos the same discoverability and wishlister notification capabilities previously reserved for separate apps.
Twitch remains unprofitable despite generating substantial revenue through advertising and commerce, raising concerns about the platform's long-term operational sustainability.
High game development costs in the United States continue to serve as a primary barrier to achieving profitability in the industry.
Meta is reducing spending at Reality Labs, and Netflix Games is undergoing significant leadership shifts as part of a broader industry-wide strategic recalibration.
Follower velocity metrics have become an increasingly critical indicator for tracking the market potential of unreleased titles on the Steam platform.
Epic Games is maintaining its activist legal and business strategy against existing mobile app store restrictions.
That's the gist.
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