Updated Mar 17, 2026 by 11 bit studios
11 bit studios is executing a long-term growth strategy backed by a 2021–2025 incentive scheme targeting PLN 656 million in total revenue.
The company is currently funding three internal projects—Frostpunk 2, Dolly, and Project 8—with a combined development budget of approximately PLN 110 million.
Despite a year-on-year revenue decline of 28.7% to PLN 35.8 million and a 46.8% drop in net profit, the company maintains a strong financial position with record cash and financial assets of PLN 114.6 million.
The publishing division now accounts for 27% of H1 revenue and is supported by a planned PLN 50 million investment in third-party titles through 2023.
Operational costs rose significantly due to a 54% increase in salary expenses, driven by a workforce expansion to 181 employees.
The studio is transitioning toward a model of annual proprietary releases by leveraging IP Box tax relief and established distribution partnerships with Valve and Nintendo.
11 bit studios is executing a long-term growth strategy backed by a 2021–2025 incentive scheme targeting PLN 656 million in total revenue.
The company is currently funding three internal projects—Frostpunk 2, Dolly, and Project 8—with a combined development budget of approximately PLN 110 million.
Despite a year-on-year revenue decline of 28.7% to PLN 35.8 million and a 46.8% drop in net profit, the company maintains a strong financial position with record cash and financial assets of PLN 114.6 million.
The publishing division now accounts for 27% of H1 revenue and is supported by a planned PLN 50 million investment in third-party titles through 2023.
Operational costs rose significantly due to a 54% increase in salary expenses, driven by a workforce expansion to 181 employees.
The studio is transitioning toward a model of annual proprietary releases by leveraging IP Box tax relief and established distribution partnerships with Valve and Nintendo.