- 01
PCF Group targets a revenue multiplier for 2023–2027 comparable to the 4.9-fold growth seen between 2018 and 2022, when cumulative revenue reached 608 million złoty.
- 02
The company is shifting to a self-publishing model to support the launch of four core AAA projects and three supplementary titles, including two VR games scheduled for 2025–2026.
- 03
Strategic monetization will pivot toward a 'games-as-a-service' model, incorporating micro-transactions and seasonal passes to scale independent AAA publishing.
- 04
The firm plans to double its workforce to over 1,200 employees by 2027, supported by a matrix-based operational structure across seven international studios.
- 05
Development efficiency is driven by the proprietary 'PCF Framework' add-on for Unreal Engine, which standardizes production pipelines across studios in locations including Warsaw, Montreal, and New York.
- 06
The current development pipeline includes four new IPs—Gemini, Dagger, Bifrost, and Victoria—which are currently in the pre-production phase.
- 07
The capital plan includes the issuance of up to 5.85 million new shares to fund growth and maintain a cash flow structure that minimizes external dilution.