GREE acquired OpenFeint for $104 million to transform from a Japan-centric platform into a global social gaming network targeting an eventual user base of 800 million.
See it on page 12The acquisition integrates OpenFeint’s existing infrastructure, which as of April 2011 included 75 million users, 5,000 games, and a network of 19,000 developers.
See it on page 5GREE’s strategy is driven by the rapid growth of the global smartphone market, which is projected to reach nearly 100% penetration in North America by 2014.
See it on page 3The deal leverages OpenFeint’s established U.S. market position, including strategic partnerships with major carriers such as AT&T and Verizon Wireless.
See it on page 8GREE plans to integrate its expertise in monetization and engagement into the OpenFeint platform while reducing porting costs for developers through aligned platform specifications.
See it on page 9The company is pursuing a dual-track growth strategy that combines platform expansion through alliances with partners like Tencent and mig33 alongside internal game development in Japanese and international studios.
See it on page 2That's the gist.
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