Updated Mar 17, 2026 by Nitro Games OYJ
Nitro Games experienced a 9% year-over-year revenue decline to €2.43 billion in Q1 2025, driven by a sharp contraction in the Games segment from €263 million to €75 million.
Profitability metrics saw significant drops, with EBITDA falling 30% to €416 million, EBIT decreasing 45% to €87 million, and net profit declining 46% to €58 million.
The cancellation of a Netflix-commissioned project was a primary operational factor behind the steep revenue decline in the Games segment.
The company’s equity ratio improved significantly to 37% as of March 31, 2025, up from 22% a year prior, despite net debt remaining at approximately €3.1 billion.
Revenue is heavily concentrated in North America, which accounted for €2.34 billion of the total €2.43 billion in sales.
Workforce headcount increased by 8% year-over-year to an average of 49.7 employees, with 49 employees remaining at the end of the quarter.
Nitro Games experienced a 9% year-over-year revenue decline to €2.43 billion in Q1 2025, driven by a sharp contraction in the Games segment from €263 million to €75 million.
Profitability metrics saw significant drops, with EBITDA falling 30% to €416 million, EBIT decreasing 45% to €87 million, and net profit declining 46% to €58 million.
The cancellation of a Netflix-commissioned project was a primary operational factor behind the steep revenue decline in the Games segment.
The company’s equity ratio improved significantly to 37% as of March 31, 2025, up from 22% a year prior, despite net debt remaining at approximately €3.1 billion.
Revenue is heavily concentrated in North America, which accounted for €2.34 billion of the total €2.43 billion in sales.
Workforce headcount increased by 8% year-over-year to an average of 49.7 employees, with 49 employees remaining at the end of the quarter.